In 2023, during the co-development phase between Funcom and YAGER, I had the honor of contributing to Dune: Awakening.
I had the incredible opportunity to work on props for the interiors of the Atreides shipwrecks. It was an amazing learning opportunity, especially as I was just beginning to use Blender more seriously.
Big thanks to Viktor Fedotov (YAGER - Senior Concept Artist) for his guidance on how to work efficiently in Blender, and to Kemp Remillard (Funcom - Art Director) and Mathias Wiese (YAGER - Art Director) for their valuable feedback!
https://www.artstation.com/kempremillard