Dune: Awakening - Shipwrecks Mood and Lighting concepts

In 2023, during the co-development phase between Funcom and YAGER, I had the honor of contributing to Dune: Awakening.

These are mood and lighting concepts for the interior of the Atreides Shipwrecks.

Huge thanks to Viktor Fedotov (YAGER - Senior Concept Artist) for letting me use his Blender blockout for the Scene 03 explorations, and to Mathias Wiese (YAGER - Art Director) for the valuable feedback.

Shipwrecks Mood and Lighting Explorations - Overview

Shipwrecks Mood and Lighting Explorations - Overview

Scene 01, Version 01 - Ancient and abandoned feeling

Scene 01, Version 01 - Ancient and abandoned feeling

Scene 01, Version 02 - Bottom lighting from Holtzman engines

Scene 01, Version 02 - Bottom lighting from Holtzman engines

Scene 01, Version 03 - Emergency lights activated

Scene 01, Version 03 - Emergency lights activated

Scene 02

Scene 02

Scene 03, Version 01 - Ancient and abandoned feeling

Scene 03, Version 01 - Ancient and abandoned feeling

Scene 03, Version 02 - Volumetric lighting from shutters

Scene 03, Version 02 - Volumetric lighting from shutters

Scene 03, Version 03 - Spice Blow from outside

Scene 03, Version 03 - Spice Blow from outside

Scene 03, Version 04 - Blueprint POI

Scene 03, Version 04 - Blueprint POI

Scene 03, Version 05 - Emergency lights

Scene 03, Version 05 - Emergency lights

Scene 04, Version 01 - Ancient and abandoned feeling

Scene 04, Version 01 - Ancient and abandoned feeling

Scene 04, Version 02 - Blueprint POI

Scene 04, Version 02 - Blueprint POI

Scene 04, Version 03 - Faction presence

Scene 04, Version 03 - Faction presence